What is 3D Browsing
3D Browsing is the core technology behind 3D Internet. Think of 3D Browsing as the combination of web-based video games and browsing the Internet. The core technology includes the use of Avatars in 3D Game Scenes made up of 3D Buildings or Structures that can be hosted anywhere on the Internet.
In traditional Internet browsing, selecting a link causes the browser to appear blank, then the new web page is shown. Behind the scene, selecting a link will trigger the browser program to go out on the Internet, find the web page, and return the contents to the browser to be displayed.
With 3D Browsing, you control an avatar (or camera) as it walks around an animated 3D Scene. 3D Buildings are added in the distance as your avatar walks closer. More details are added to the 3D Building as your avatar walks even closer and removed from the 3D Building as your avatar walks away. Behind the scene, invisible shapes called Load Zones (often rectangular cubes) act as links in a 3D Scene. As an Avatar walks around a 3D Scene and enters this invisible shape, just like clicking a link, the browser program goes out on the Internet, finds the web page (which is actually 3D Building or 3D Model data), returns the 3D Data contents to the browser, which is then seamlessly added to the 3D Scene.
The main components of 3D Browsing include:
- 3D Buildings or Structures are 3D Websites
- Pan and Walk camera movement (with or without an avatar) in, out, and between the 3D Building Websites
- Ability to connect multiple 3D Building Websites to create 3D Scenes or 3D Internet Cities
In summary, 3D Browsing allows you to virtually walk from one Internet 3D Building Website to the next using seamless animation in 3D Game Scenes. You virtually Walk the Web using a matrix of connected 3D Websites.